![]() ![]() The buff’s duration will be refreshed if you spend enough life before it expires. Added a new Strength/Intelligence Skill Gem – Corrupting Fever: Draw out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration.Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana. Added a new Strength Skill Gem – Petrified Blood: Apply a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead.Effects which allow skills to chain can be applied to these tendrils. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Added a new Strength/Intelligence Skill Gem – Exsanguinate: Release several tendrils of blood, targeting enemies in a narrow angle in front of you. ![]() If enemies survive, you gain a blood charge, which raises both the damage and cost of the skill.
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